Colloquium Speaker
Speaker:
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Dr. Ian Parberry, University of North Texas, Department of Computer Science and Engineering |
Topic:
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Experience with an Industry-Driven Capstone Course
on Game Programming
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Date: |
Thursday, September 15, 2005
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Time: |
6:00PM
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Place: |
Gould-Simpson, Room 906 |
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Abstract
Game programming classes have been offered at the University of North Texas continuously since 1993. The classes are project based, and feature collaborative coursework with art majors in UNT's School of Visual Arts. We discuss the design that enables them to simultaneously provide both training for students intending employment in the game industry, and a capstone experience for general computer science undergraduates.
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