CSc 433/533 Computer Graphics -- Lecture Slides
(Based on Lecture Notes by Gene Myers)

[Lectures 1, 2, 3] [Lectures 4, 5, 6, 7] [Lectures 8, 9, 10] [Lectures 11, 12] [Lectures 13, 14] [Lectures 15, 16, 17]
[Lectures 18, 19] [Lectures 20, 21] [Lectures 22,23,24] [Lectures 25,26,27]


Lecture 22
22.1  A simple Illumination Model
22.3  Specular Reflection
22.4   Summary




Lecture 23
23.1  Visible Surface Determination
23.2  Basics
23.3  Z-Buffer Algorithm
23.4   Depth Sort Algorithm
23.5   Warnock's Algorithm




Lecture 24
24.1  Scan Line Algorithm
24.2  Tie Breaking Rules
24.3  Implementation
24.4   Scan Conversion Algorithm