CSc 433/533 Computer Graphics -- Lecture Slides
(Based on Lecture Notes by Gene Myers)
[Lectures 1, 2, 3]
[Lectures 4, 5, 6, 7]
[Lectures 8, 9, 10]
[Lectures 11, 12]
[Lectures 13, 14]
[Lectures 15, 16, 17]
[Lectures 18, 19]
[Lectures 20, 21]
[Lectures 22,23,24]
[Lectures 25,26,27]
Lecture 22
22.1 A simple Illumination Model
22.3 Specular Reflection
22.4 Summary
Lecture 23
23.1 Visible Surface Determination
23.2 Basics
23.3 Z-Buffer Algorithm
23.4 Depth Sort Algorithm
23.5 Warnock's Algorithm
Lecture 24
24.1 Scan Line Algorithm
24.2 Tie Breaking Rules
24.3 Implementation
24.4 Scan Conversion Algorithm